SH1 had a "Rescue Button" of sorts, and you might have liked it, AVG. If you ran out of fuel you could end the mission; however, depending on where you were, you might be towed home (nice graphic of a freighter towing a sub), captured by the enemy or "lost at sea". The odds were nicely balanced depending on location at the time, and it added a great sense of fear when you actually had to resort to it.
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“Never do anything you can't take back.”
—Rocky Russo
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