?? Any comments anyone please ??[/quote]
Set your torp as shallow as possible (2 meters) and fire at the actual tanks. If you can't tell where the tanks are located, you probably ought to take a look at a few historical photos on google. One shot is all it usually takes, but I typically fire two. If I fire them deep or mag, it takes 4 or more. Shallow has been very good to me for a whole bunch of tankers.
Cargo and troop boats are the ones you want mag shots as close to the keel and centerline as possible.[/quote]
Ok your point/advice is taken but this then begs the question - aren't you going for a level of precision that the game simply does't cater for?
Your personal experience seems to bear you out but maybe the game itself simply randomised your success rate.
One further comment on this - as i've chosen later years, 1943 for e.g. - not only do you get better fish/torps, but also the mark14 fish seem to work better as well. Is this supposed to be the case or is this just an example of the game randomising the effect of effectiveness of a particular (on target) torpedo.
I am truly interested in how detailed the devs went in terms of different areas of a ship being vunerable. The only area i can see at the moment is landing bang on the engine room which i admit tends to cause a rather satisfying explosion more often than not.
One example, hit a propellor bang on - zero damage, ship moves ahead as per normal.
Another shot (diff ship) hits a little further up the boat - prop stops.
I'm just wondering where the line is between reality and poor dev design "mimicking" reality if you see what i mean.
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