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Old 06-07-07, 06:59 AM   #4
don1reed
Ace of the Deep
 
Join Date: Dec 2004
Location: Valhalla: Silent Generation
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Yeah, Mav, I came to the same conclusion. I was heading back to Pearl from patl off Honshu and came to "all stop" precisley at 32° 08'N, 150° 00' E, (the meridian acctually crossed the tower) and my SR/SS and LAN times were about 1 to 2 hours off from a real Navigation program I also use. My LAN (Local Apparent Noon) was 14:20 (Base time). I presume that the internal game clock will vary throughout the Pacific at this rate.

Navigation with that amount of error is strickly UNSAT. (You will not receive a "GO" at this station.)

If there is a "fix" for this anomoly, it may entail making the same experiment at each and every time-zone (Longitudes evenly divisible by 15). Without accurate time and/or the celestial canopy moving in sync with accurate time for the war years, there can be no precise navigation. I still have a sneaky suspicion that heavenly overlay in the sim is nothing but eye-candy.

What van did, IIRC, is tc through the sim (SH3) and compiled a table based on the red-light in sim turning on/off, indicating SR/SS. This as we know varies from real sr/ss or when a real navigation pgm says sr/ss occurs, they are not in sync. I believe that I read somewhere in this thread that "someone" should attempt to follow the same procedure to compile a sr/ss table for SH4 as well.

...or, has most of the work been done?

Did the Devs incorporate the celestial canopy used in SH3 into SH4 also? I presume they did, due to the quickness of putting SH4 onto the market...same engine...different part of the world.
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Last edited by don1reed; 06-07-07 at 07:27 AM.
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