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Old 06-06-07, 03:46 PM   #8
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
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Reposted from another thread. I guess one thing I need to realize is that on the Internet it usually comes to a bad end to discuss any game other than the game for which the forums was intended. I will refrain in the future and only address SH3 specifics. Sorry ... I did not mean to upset anyone.

By the way, I did read and print out your very extensive thread where discussed the release of GWX 1.03 and people's perceptions.

Quote:
Jimbuna,

My profession is computer systems design. Although I have designed some massively multi-player gaming systems, these were not in the class of simulations. I have written game strategy guides, since the early 1990s and have participated as a beta tester of games, since 2000.

So, I cannot help but to compare designs of games that fall into similar categories with both professional and personal interest. I mean no offense to those fans of SH3 or to those fantastically talented people who developed GWX. Although I have played SHCE and SH2/PA (also SC and SC/SCXIIC/SCU), I do find the most interesting comparisons for SH3 are with AOD.

Game design issues are fascinating such as the decision to go 3D with SH3 (SH2/SC/DW 3D is highly limited), the introduction of crew management, but the lack of wolf packs ...

Equally interesting is how techniques which are highly effective in one game prove to practically useless in another. Of course, ideally a completely accurate simulation of the realworld by different designers/developers would lead to identical results.

So, that's the way I am. I know quite a few small independent game developers and time permitting we correspond about game design issues.

Once again, no offense meant. I am having fun with SH3/GWX. I am also looking forward to trying out NYGM and WAC too.
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