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Old 06-05-07, 02:28 PM   #27
SteamWake
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Join Date: Mar 2005
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Quote:
Originally Posted by kv29
Quote:
Originally Posted by pythos
To the skipper upset about the reality being ruined. Don't play a subsim of modern Nuclear subs. Basically once a target is found, most everything is automatic once the torp is out of the tube.

You think the MK27 makes it too easy? The torps on modern subs would make you cry from boredom. Sure they have to still plot solutions, but not to hit, they just need to get into the area of the target, the torp does the rest.

Submarine warfare started drastically changing near the end of the war, the MK27 and type 4es of the kriegsmarine were just the begining.

Nowadays it is findin the target (usually another submarine) that is the hardest part.
thats what I meant.

having revisited the mk27, they are not perfect as I thought. this time missed 2 of them from a 60° angle at 2000 meters (they really canīt turn on a dime). Also another 2 made little damage to a big merchant, but proved deadly against dds with their 43 kg warhead?
Might want to check out the "Die Slowly" mod.
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