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Old 06-03-07, 01:05 PM   #9
panthercules
The Old Man
 
Join Date: Apr 2005
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Thanks for the explanation - I was basing my labels of 1x/4x and 1.5x/6x on info I had seen online as far as what magnification levels the US scopes had, not what was stated in the mods - I'll have to recheck that research to see if it was wrong or I mis-remembered it (either of which is quite possible).

I sort of understand what you're saying about the angular settings and FOV and touching edges of scopes view etc., but even taking that into account as best I can at this point, it still seems counterintuitive that any image of a ship at a lower magnification would look bigger than the image of the same ship at a higher magnification - this may be something like the binocular view issue, where you know that things don't really look like that (sideways figure eight shape) when you actually look through a real pair of binoculars, but TV, movies and games have used that shape view mask for so long that it feels more natural/right to see it represented that way in game than it would if it were more circular.

At any rate, I've loaded up RFB 1.28 which I believe has your camera.dat settings and stuff in it, so I'll try that without any further tweaks and see how things look.
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