Before I started the thread I need to reread the issue of the Torpedos in this thread. Interesting find that Krupp reported this issue with Version 1.23, way before it was part of 1.25.
Quote:
05-08-2007, 11:19 AM #264
Krupp
Watch Officer
Join Date: Nov 2005
Posts: 346
--------------------------------------------------------------------------------
My torpedoes have a bad habbit to turn about 20 degrees to port after firing. I'm not sure if it's RFB123, but it happens again. Earlier it happened with the torpedomod (the one for hardcore skippers), but I uninstalled it and until now, I didn't have any problems.
|
This post tells me it is an issue with CCIP's Dud Torpedoes HardCore mod. I have read and searched the entire thread and this isthe first mention of this mod.
My understanding from this post by Galanti who help tested the mod , His reply to Beery.
Quote:
Quote:
Originally Posted by Beery
Quote:
Originally Posted by 602Sqn_Puff
Can I ask if anything was touched with the spread dial in the PK?
As far as I know, no. But CCIP is the expert on the torpedo stuff.
I believe we noticed while testing the Hardcore Torpedoes mod that the Mk14s had a pretty consistent gyro angle error of about 20 degrees to port.
|
A consistant error of 20 degrees to port, interesting.
what buteobuteo wrote
Quote:
If I recall right EGAN reported the same thing when testing CCIP's Dud Torpedo Mod.
|
Two testers with the same problem and the problem goes awy after the mod is uninstalled.
This gyro problem is not that historic in accordance with this article posted by Sfinx
http://www.geocities.com/Pentagon/1592/ustorp2.htm
This article mentions contact and magnetic exlpoders and depth control. Nothing about gyro error. The gyro error that skippers are experincing is not historical. The only mention I can recall is the Tang being sunk bya torpedo that was fired and cirled back.
I might sugest someone remod the DUd Torpedo Hardcore\torpedo _US.sim file,
just change the gyro error seting back to stock 1.2 settings and see what happens.