I would like to see modern subs this time, trouble is if they do a modern sub sim it would probably be like Dangerous Waters a bit difficult in the learning process, which might put of a lot of ww2 silent hunter players. You think manual targetting world war two subs is tricky, well welcome to the modern subsim! If they can make the game still realistic but not the 500page manual 6 months later finally figured out sonar/targetting gameplay then it could be a success.
A game comes to mind "Fast attack" was just right, not hard yet felt realistic enough - except for the silly 2hr mission limit.
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RIP kiwi_2005

Those who can't laugh at themselves leave the job to others.
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