06-01-07, 08:09 PM
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#18
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Subsim Aviator
Join Date: Mar 2007
Location: Texas
Posts: 8,726
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Quote:
Originally Posted by Puster Bill
Quote:
Originally Posted by plastik
hiya!
got these Falke prototypes in 42 and I am starting to play around with them... so far I have tried them against DDs and it's cool to see/hear them homing on the DD, but once they hit little seems to happen! (in my case at least!)
I once tracked the torp with the "F12 external view" and saw it go for (and hit) the propoller (makes sense). The DD couldn't steer but continued afloat...
Are there any thumb rules (for n0000bs  ) as to how to effectively use these??
Thanks and good hunting!
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Actually, even if you don't sink the DD, but it can't manuever, that is almost as good as a kill. The technical military term for when you don't completely destroy a target, but prevent it from being employed (either by damaging it so bad that it can't maneuver, or you destroy the weaponry but not the platform, or you just harass it so much that it is ineffective is called a "Mission Kill". It isn't as good as an actual kill, but better than nothing.
In the case of a Falke taking out the rudder and/or props of an escort, to the point where it can't maneuver, I'd definitely call that a success. You won't get renown points for it unless it actually sinks, but the flip side is that it can't sink you unless you surface within gun range.
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during a fooling around mission with a VII i hit a DD and took out its rudder and props... it sat there stern low in the water. pulled aside it surfaced and blew all its guns off with my deck gun hahaha it was classic
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