Well, I have been discussing SH3/GWX versus AOD with someone.
Bottomline: SH3/GWX does a better job of making an attack from inside the convoy very hard. AOD does a much better job of hunting your sub once forced down and scaring the living daylights out of you. To quote part of my discussion:
Quote:
The bad is that they just don't pose that much of a threat once they have detected me. The first few times, you here "wasserbomben", you think "oh, ****!". But then you realize, they are just large firecrackers. Sometimes I listen on the sonar, but I just have not had escorts pass directly overhead. In AOD, you see the red contact line hold steady as the escort races in and all of sudden swing rapidly as it passes overhead. All the while, you hear the loud pounding of the escort's screws directly overhead through your hull (even when deep). Your sound man cries out "Depth charges in the water, sir!". Now, that scares me, since if that is what you hear, the only things which will save your is a good straight sprint if deep or possibly a radical depth change, hard turn, and sprint.
The ideal sub game has both the pain stakingly stealth attack followed by the pure terror of trying to get away after the attack.
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