I wondered what they would use quad core for. The only problem is, CPU's are not very good for floating point math (MFLOP scores are low). They mostly like integer work. (GPU's however love floating point and generate MLOP's like there is no tomorrow!) Anyway, it seems they are going to try and dump physics on one of the third or forth cores for the new UT.
-S
http://www.theinquirer.net/default.aspx?article=39930
Quote:
"There is a primary thread for the gameplay and a second one for rendering. On systems with more than two cores we run additional threads to speed up various calculation tasks, including physics and data decompression. So the overall performance benefits greatly from a quad-core processor."
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