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Old 05-31-07, 10:50 AM   #7
VonBlade
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Join Date: Apr 2007
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It is possible to get true random numbers by creating a random sized grid of 3d space, firing a random atom from a random place at a random speed and after a random period of time with it bouncing about, finding where it is on the grid and using that number. It's complex, but does eliminate the seed problem.

Ok, it's not truly random (is anything?), but random enough for anything anyones going to use.
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