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Old 05-30-07, 09:37 PM   #45
vindex
Planesman
 
Join Date: Apr 2007
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I do kind of like the idea of WWI. Same, but different.

I agree that there is a lot that can be done with crew interaction, more interactive sub, etc.

I am always amused when people say "There won't be any more Silent Hunter because we complained too much about SH4". Please. Name me one company that has ever dropped a successful product line because customers were hard to please. Really, name me one. Unprofitable ... yes. Hard to please ... no. If hard-to-please, irritable, grumpy customers were a reason for not doing business, the entire airline, tourism, hotel, and restaurant industries would cease to exist tomorrow.

Also, for those of you who know about market segmentation, it is true that the hardcore sim gamer segment is a small one in terms of sales, but I remember doing an EA case in business school about the launch of "The Sims: Online" and it was very clear that while small, the hardcore segment was considered highly influential because it comprised a disproportionate portion of early sales and word of mouth.

I believe there will be a SH5. I don't know if Ubisoft will make it, or whether it will be called SH5. But I am certain there will be a next-generation product.
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