If a unique theater had to be chosen, I suppose I might be interested in WW1. WW2 Atlantic I won't buy unless I can sink U-boats (and not by my lack of skill as a submariner, but as a DDD/DE skipper), I have zero desire to play one.
I think a better model for a new game would be to absolutely concentrate on the game engine. Better visuals, better crew interactivity, better AI, more powerful campaign tools (persistance, dynamism, etc), etc. Design the game with the idea that it will be for BOTH theaters. Sell the base game engine with some boats from both areas, then sell add-on packs with each theater done in detail.
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