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Old 05-30-07, 11:53 AM   #7
daft
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Join Date: Jan 2002
Location: Sweden
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Quote:
Originally Posted by reallydedpoet
Folks say that there is not much game left in the WW2 era, but with things like your first post and others there is a lot of potential for growth

RDP
That's just the thing. First, everyone wants more of the same since the first thing was so totally awesome. They get like 200 clones or nearly identical copies and grow tired of the concept. Look at all the WW2 FPS' there's out there. None of have even come close to telling an actual story or in any way tried to convey emotions beyond the adrenaline rushes you get from a really intense fire fight (nothing wrong with that though). Now everyone's saying that WW2 FPS' are a dime a dozen and that we don't need any more. If the developers could just change the concept, we could still have a good solid gameplay coupled with an intriguing story. Same goes for subsims I guess. There's more to subs than just technical details. I would love for any developer to apply some more layers to their work beyond the cool technical aspects. There are a lot of WW2 games out there, but very few WW2 experiences.
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