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Old 05-30-07, 08:35 AM   #678
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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Regarding some people having really awful torpedo failure rates vs others (as if 70% wasn't awful enough), I have also wondered about how "random" random stuff in game is.

I noticed in one player file, a "random seed" number that is presumably used by the random number generator. What if it is given to you at the start of a campaign, and that's it? All random "rolls' are simply using this one number?, or some of the numbers are broken?

Might be interesting for someone with a "normal" failure rate to post their number, and someone with a 100% failure rate could try subbing the "good" seed and see if they get good results.

tater
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