Quote:
Originally Posted by Henson
You won't get any answers to this one.
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I see .. I read it like this: We have pretty cool undetectable laser sat-link
As for in-game communication, here is my design:
1) 1 public channel which everybody could read, for game organization purposes (bye guys, I'm leaving). Everybody can read this, so it can't be used for cheating, or at least all would know about it.
2) Simulated com links .. radio, laser, underwater telephone. You would have to setup the device (frequency especially) and then listen or send data or messages. If nobody is listening on that frequency, your problem. The idea is realism again.
I know you still can cheat by other communication software, but at least game should not make it so simple.