Good ideas LoBlo and more in line with the sim as I see it was envisioned.
I have always said that this is a tactical management sim and not one of micro-management.
The crew will tell you things, and do things to help you do your job. More crew feedback and auto reaction is one of the biggest things I think this sim needs. A Helmsman is NOT going to slam a 7000 ton sub into the seafloor at ahead 1/3. A Throttleman is NOT going to allow cavitation to occur unless directly ordered to by the OOD. A radio or ESM operator is not going to raise an attenna unless they know you are going slow enough. The crew needs to do ITS job so you can do YOURS. They WILL tell you when you are about to make a mistake.
I wish they would release to us some way to ADD the thing LoBlo mentioned. To be able to add voice commands would be nice. A scripting language for the crewmembers would be ideal. We give them an order and they run down a doctrine file before they do something. They either agree that it is a valid order and ackowledge accordingly, or they fire off some verbal feedback as to why you are about to make a mistake. You can use a scripting language to trigger crew reactions based on game inputs. A Chief of the Watch is going to climb the ballast control panel and throw the chicken switches (EMBT Blow) if you are damaged. It is in the SORM to do that and I would expect the CooW to do his job without input from ME. I might have other things on my mind at the time and those few seconds it would take for me to drop what I am doing and initiate the EMBT blow could be the difference from the sub surfacing or smacking the bottom.
Will these things dumb the game down? Not at all if it is implemented right. Command decisions would still require YOU the CO to give the order. Fire a Torpedo? YOU have to give the order. Want to do something that the crew doesn't agree with? Give the order AGAIN and the crew then gives you an Aye sir and does it, consequences be damned.. you ARE the CO after all. Just like the current mods, they would make the game much more immersive and informative when you have a crew giving you feedback.
Alas, I do not see SCS doing anything to allow us, the community, to fix some of the errors that we see or add major functionality to the game. Even if this functionality could be moved to the goverment contracted side of their business. We could be essentially free coders for them and that is the point that needs to be made here.
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