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Old 05-27-07, 09:23 AM   #25
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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Just did some double checking...as this is driving me nuts.
I checked the original sapca_o01.obj, it 100% holds
Quote:
sapca_o01...# 115 vertices, 226 triangles, 344 textures coords
Now I just opened the same file (orig) in MAX and exported it (no changes only opened and exported with a new name)
Quote:
1..# 115 vertices, 226 triangles, 172 textures coords
It for some reason or another HALFS! the nr of texture coords

Why does it do this?...must be some setting in MAX, or is it P3D that does this?

Cheers!
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