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Old 05-26-07, 12:31 PM   #18
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
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Hm, like I said, something will pop up
I import the "new, modified Sapca_o02" into "barrel_01" so far so good.
I start counting...

From HEXEDIT:
Quote:
MARINE.mtl..o MARINE..g sapca_o02...# 115 vertices, 226 triangles, 344 textures coords
8 bytes data block type 1/101
4 bytes for node´s size indicator
8 bytes for node ID
1 byte type of object identifier
4 bytes for number of vertices
1380 bytes (12x115 (number of vertices))
4 bytes for number of triangles
2938 (13x226)bytes (13xnumber of triangles)
4 bytes for number of vertex coords
2672 (8x344) bytes (8xnumber of vertex coords) (I guess you mean textures coords ?)

Totals= 7023 bytes

But when I am halfway down I start hitting your code from "cfg#TXR_DD_Barrel......" etc etc

So I guess i am doing something totally wrong again . Dam and double dam!

Cheers CC

EDIT:might add that I tried with...I think every version of Pack3D
EDIT,EDIT: Actually the size of that block shows up as only 5707 in Pack3D
which is actually unchanged from your DD_Barrel...its like it don't get imported or something.
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Last edited by CaptainCox; 05-26-07 at 02:10 PM.
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