First of all Welcome to SubSim
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Originally Posted by Brogie
My 1st question is, whats best to use, magnetic toprs one ones that explode on impact, and how do you use magnetic ones properly?
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Torpedoes with impact pistols explode on impact with the target. To have maximum effect try to hit for the "flat" part of the hull (i.e. not too close to the keel). Torpedoes with magenic pistols explode via disturbance of the magnetic field. To use them to their full potential set the running depth 0.5-1.5 meters UNDER the keel depth. A word of caution here: In the initial stages of the war magetic pistols are very unreliable so until 1941-42 try to use impact pistols. After that they both do their job properly. Also remember that in bad weather conditions magnetic pistols might cause premature detonations.
Quote:
Originally Posted by Brogie
also is there a minimum range for torpedoes?...is there a stats table for torpedoes anywhere? min range max range etc?
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The minimum arming range for torpedoes is 300-400m. The maximum range is about 5Km if I remember correctly.
Quote:
Originally Posted by Brogie
and some times i am allowed to select where to hit the enemy ship in the ship id book thing. But its not always available, is there a certain position/range/weather/depth you have to be in on or some thing u have to do that i am missing?
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To aim via the ID Manual has to do with the Full Vulnerability Mod. Some ships are entered and some other haven't. It has nothing to do with weather or depth. I don't know any more about it as I aim without the use of the ID Manual but if I'm wrong someone should come up and correct me.