Got ya!.
Just to confirm. This code block
Quote:
8 bytes data block type 1/101
4 bytes for node´s size indicator
8 bytes for node ID
1 byte type of object identifier
4 bytes for number of vertices
1380 bytes (12x115 (number of vertices))
4 bytes for number of triangles
XXX bytes (13xnumber of triangles)
4 bytes for number of vertex coords
XXX bytes (8xnumber of vertex coords)
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Its one continous block from that start addy?
I guess you are bussy/tired or both, but you are really helping me out x10 here!
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