BUG: deck gun ammo
I just returned to port from a very satisfying, and stimulating patrol. I had just been thinking yesterday, it would be nice to bag a capitol ship, especially an aircraft carrier. so far i hadn't seen one, but hope was high, as the war was only a few weeks old.
my second patrol orders were to sail to the east china sea, and engage any hostiles. i found a small convoy before long, and picked off its two largest merchants before slipping away in the darkness. dawn brought new suprises. i made sonar contact with a task force, and decided to wait for them, to see if there was in fact anything worth shooting at. indeed, my patience was soon rewarded. the sought after silhouette of a flattop came over the horizon. then another....and another. soon there were six. 2 fleet, and 4 escort. let loose the dogs of war. fifteen minutes later, i was down to only a few aft torpedoes, and the jap navy was missing 2 fleet carriers, 2 escort carriers, and a heavy cruiser. the other two escorts had taken serious damage, but managed to limp away with several DD's protecting them.
satisfied with an overall patrol tonnage of over 130,000 tins, i set course back to pearl to refit.
on route, i encountered several lone merchants, of various sizes, and thought it was a good chance to practice some old fashioned gunnery skills.
here is where i ran into a problem, and thus this post.
when i ran out of AP rounds, i was informed we were out of ALL deck gun ammo. WTF. i still had 60+ rounds of HE.
anyone else seen this BUG? i am guessing if i switched rounds before completion, it would have been ok...but i was not too impressed.
(i aslo got some great screenies)
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