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Old 05-25-07, 03:32 PM   #6
DarkShip
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Join Date: Nov 2002
Posts: 56
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@ Mraah,
Sorry for the delay regarding my files; i ran out of time yesterday...
Your PPI file is much better anyway! Very nice bearing and range #.
Brilliant job indeed



- The blueish green background request:

I tried various settings to obtain something acceptable.
Made a new "softer grain" radar.dds .The original file is too pixelated when modifying the hue with really bad results on display.

Problem is that any variation on the PPI scope is also affecting the A-scope (one same file for both scopes background. Predictable).
The other point is related to the green radar sweep wich also affects the overall display when turned on and mixes it's color with the
circles and radar dds files colors.

In other words, a blueish screen is possible but on a limited scale of tint in order to preserve the A-scope. Result is average due to
the green sweep.



Below: PPI scope average blueish, and A-scope too blue (I think).


Below for comparisions. Standard green A-scope (PPI is a WIP bright scope)





Below, best result so far: A-scope average, PPi not enough blueish. PPI sweep on (note the slight green overlay), and sweep off:






- Regarding the PPI dark/black background and best settings:



*To preserve the dotcircles:
. alpha around 40 - 70% transp
. green layer opacity low at 1 - 2% (that's enough)
. and a Hue/sat adjustment layer: Sat (Master) around +30 and lightness set at +10.
Whatever the radar.dds dark color is, dot circles remain visible.


Below, very dark WIP radar.dds. Circles still visible below sweep (right). Balance in overall visibility is obtained with either higher values
on the Hue/sat adjustment layer or with a brighter radar.dds file.




* To preserve the bearing scale (scope edge):
. best results with same ppiCircles.dds
. and a modified radar.dds file with a combined gradient overlay layer + Hue/sat adjustment layer (gradient selected on the scope area)





*Range # color tends to fade with a dark radar.dds file:
Best results with a slight variation of Sat +30 (+/- 20) and Hue 0 (+/- 15) on the Hue/sat adjustment layer.


All screens made with gamma set to 50 in game (my on monitor is fairly well calibrated with decent colors but not as well as with
a professional calibrator device)


Uploading .psd files in a few minutes if you wish to check settings or use layers. (same link as mentioned in my previous pm)

My two cents...

Cheers

Last edited by DarkShip; 05-25-07 at 05:07 PM.
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