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Old 05-25-07, 03:42 AM   #135
CaptainCox
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Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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@DD ...works like a charm!. Its not 54 vertices in the "sapca_o01" but 115, that's 73 00 00 00 I think you looked at the "sapca_ca01"

I can see the texture just fine ingame but as I did this quick and dirty, just pasted the code in all 12 "sapca's" just to see if I got the desired effect. I did this as the models sort a loads at random, and instead of waiting for "THE" model to load I simply used it on all, so the models are a bit fuked up :p But anyhow seems to work.

Now to the tedious work of doing this to all 12 models.

Cheers and Thanks CC!

EDIT: This is actually a pretty "backwards method" not that it don't work, but it would be so much more "fluid" to just be able to export, tweak, import, play :p. I can see in this thread you guys are looking hard for a better method to fix this. As i get more experience with this 3D stuff I will chip in where I can.
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Last edited by CaptainCox; 05-25-07 at 03:59 AM.
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