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Old 05-24-07, 06:40 PM   #6
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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Quote:
[RndGroup 1]
GroupName=41a_Jap_Convoys_001
Category=0
CommandEntry=0, 1, 2, 3
Long=16947500.000000
Lat=5195000.000000
Height=0.000000
DelayMin=60
DelayMinInterv=4260
SpawnProbability=70
RandStartRadius=0.000000
ReportPosMin=1440
ReportPosProbability=75
Heading=315.404999
Speed=9.000000
ColumnsNo=4
Spacing=700
DeleteOnLastWaypoint=true
CurrentInstanceID=0
GameEntryDate=19411201
GameEntryTime=0
GameExitDate=19420228
GameExitTime=0
MaxInst=10000
MaxUnitsCreated=100
DockedShip=false
NextWP=0
Tried this.
Still no luck. I got to play longer now. I saw that when hitting several ships the destroyers acted like they normally do. stop up and act passive... no change here..

If someone has some advice here, I might try - or I'll wait for the 1.3 patch with all the AI fixes! Really look forward to that...
kakemann is offline   Reply With Quote