Quote:
Originally Posted by Apeboy
Aside from the urban myth that developers are locked in a room and fed gruel until the mean old publisher decides it is time to release I see no reason to hold just Ubisoft responsible for all the bitching that goes on here.
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Because I know first hand that develpers are FORCED to make changes they don't want to make;
Developers are FORCED to release a game long before it's ready.
Developers are FORCED to include or not include features they do or don't want in their game.
Do they have a choice? Yes, the choice is to "quit" their job, and then sit there with an unfinished, unpublished game that they can do nothing with because of no financial support. And then they have to get a job working at Walmart.
I talk daily to someone on the GRAW 2 PC development team. I know someone who worked for UBI on Splinter Cell stuff, and now works for Silicon Knights doing "Too Human". I'm also personally involved with another big game that's to be out next year that's currently negotiating with developers.
With GRAW 2, UBI just took the game from the developers and decided to add maps into it the developers didn't want and weren't ready. They are also going to be forced to release the game full of known bugs, just like SH4.
NONE of these SH4 issues are the developers fault. If they had their way, the would have not released SH4 for at least 90 more days, and had finished it.
Pointing a finger at the dev team just means you don't have an understanding of the true Developer/Publisher relationship.