I vote no. Far too many gaming companies asside from MMOLG's use this money grab to justify "completing" a game.
How could I or anyone pay for an add-on / patch, when for our buck we already spent did not result in a product received as advertised.
I have over a dozen games that lay on the shelf, incomplete because I refuse to pay for a payed add-on. I bought them cause the box and advertizing stated certain features and capabilities. But fell short of the mark.
Choice titles like: Pacific Storm that now needs Allied expansion. Star Wars Empire at War. etc etc...
On the flip side X3 - The Reunion (space sim) continue "years" after release to put out patches and what could be considered free expansion packs. Such as the latest one that allows you to build your very own Player owned HeadQuarter station. A major add-on. at no cost.
I played SH4 for 2 whole weeks. added patch 2. played 1 more week. and then shelved it waiting for patch 3... but so far to no avail.
I for one am tired of being duped by a management team that sits around an oval table conjuring up ways to milk the buying public for fixes of their unfinished product by financial design.
What can we do about this? Simple. I am no longer going to take part in the fan fair on new games. I will wait 1 or 2 years after the game's original release and by that time the game will sell as a gold edition at a reduced price which will include said expansion pack, patches, mods, and completed game.
I love the game idea SH4 represents, I have followed the series for years. I dream of how it should have been like many others. but there is only so much my imagination can fill in where the game designers fell short. If one must pay for a patch to fix SH4. It will join my growing pile of almost a good game covered in dust. But will be the last one to do so.
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Running recomended specs: XP pro sp2 / P4 - 3ghz / 2 gig - 800mhz Ram / 256mb ATI Radeon X850p
In game settings: 1024 x 728 - 60hz / post process filters - on / Glare - off / shafts - off / Enviro - off /
3D wakes - on / Ripple - on / Maps - on / Caustic - on / Quality - low.
Frames Per Second: = 45 external view.
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