View Single Post
Old 05-23-07, 12:53 PM   #56
DiveMonkey
Torpedoman
 
Join Date: Apr 2005
Posts: 111
Downloads: 0
Uploads: 0
Default

I wish I had the knowledge and skill to create a game.

I'd concentrate on a single High fidelity Sub, a complete interior from stem to stern that you could move threw like a FPS game, giving commands on the fly or sealing bulkheads as needed.

I'd want control of port and starboard engines and dive planes and risk "Man overboard!" if I ran sufficed in foul weather.

I'd want AI subs and fleet boats I could interact with and be able to call for help and have help arrive if I needed it.

I'd give ship AI the same ability...damage control, fire fighting, closing water tight hatches and abandon ship.

I dont want much! do I :rotfl:
DiveMonkey is offline   Reply With Quote