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Old 05-22-07, 02:59 PM   #11
AVGWarhawk
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Join Date: Jun 2005
Location: In a 1954 Buick.
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Quote:
Originally Posted by Keelbuster
I remember the anticipation for SH4 before it was released. One thought that kept bouncing around was - Jap ASW was a joke in RL, so what kind of challenge can we expect from the game?
For me it is the great DD and the dumb DD mix. Once I sunk every vessel in a convoy that had three dumb DD. I sunk the DD with my cannons! Then there are the taskforces that have great DD and dumb DD. The great DD sometimes hit you with precision DC. I had this last night. Four DD that detected me while submerged at about 2000 yards. I was at flank speed as I need to close the distance on the rear European passenger ship. These 4 DD were on me like stink on poop. Needless to say I went deep and they kept me there. The challenge is the mixed bag of DD and also the mixed bag of merchants that have cannons. I surfaced on two merchants with cannons, the darn buggers ripped me a new one. The other challenge and some find it as dumb, the slowing or stopping convoy. I have set up and sent my torps for Xkts and the darn merchants are alerted, slowing down. Now my torps solution is screwed. This in itself can make it very difficult and challenging. My favorite and it caught me completely unaware, merchants that will turn on you and chase you. Man, first time this happened to me I was so close I could not turn and run, I was in full reverse with a merchant slowly catching me. Fortunate I had set up my sub with the cannon on the bow. Even so, the bugger scrapped down the side of my sub. I was really surprised this merchant was aggressive. Again, you never know what you will get with every encounter.
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