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Old 05-22-07, 01:41 PM   #20
daft
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Join Date: Jan 2002
Location: Sweden
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Quote:
Originally Posted by Target
I'm working around the stated problem. But in the real world the skipper didn't do all the work himself. IIRC there were three men in the attack team. Having a working Chronometer would simulate one member of that team. So in reality a working chronometer simulating a member of an attack team is closer to real life than not.
I agree. The chronometer would take some of the load off me, and that is just what I want. I don't need to be the whole crew, so a working chrono would be great. Having said that, if I have to choose I'd fix the AI-bug, radar and weird stadimeter bug first.
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