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Old 05-22-07, 01:26 PM   #21
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
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Quote:
Originally Posted by TDK1044
Guys, to build a new sub sim from scratch, using a brand new game engine, would take a 25 member Dev team about 30 months and would cost in excess of three million Dollars.
I'd have to disagree with everyone who says it's too expensive. It's expensive for established devolpers because of the high overhead and bloated saleries of those who don't actually work on the project.

There are plenty of hobby programmers/3D artists out there who I think would do this kind of project for a fraction of the cost.

There are allready freeware game engines out there. There are allready better game engines that are not free, but cost very little that be used.

I aprreciate every one chiming in here, because the more I disagree with you, the more I see that it is possible. Call me silly, but I do see it
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