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Old 05-22-07, 12:50 PM   #32
Puster Bill
Grey Wolf
 
Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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Quote:
Originally Posted by GakunGak
Sometimes I wonder why there has to be a WWII? Why not post-wwii? Whatever the case, I recommend:
1. 2 campaigns, 2 sides of war, if has to be wwii, then US and GER
2. More interriors, more sounds
3. more crew interactions
4. more animations
5. Pixel shader 2.0/3.0
6. Support for dual-cores
7. more eye-candy
8. instead on focusing on protections, work on game stability....

I know this looks like a wish-list, but this is what/how I think...
You forgot one thing: More boats.

There are numerous boats that would be interesting in any WWII sim that you never ever see. Like the Type XXIII. Perhaps the Walter boats. Seehund and Bibers (for those 'quicky' patrols). Type VIID's. Type I's.

If you really want to get 'what-if-ish', there were numerous boats on the drawing boards that could make for some interesting gameplay.

Personally, though, I'd be interested in the Type XXIII. Very small, fast, and agile. Only two shots, but probably good enough to penetrate harbors late war. After all, last ship sunk by a u-boat in WWII was sunk by a XXIII in the Firth of Forth.
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