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Old 05-21-07, 03:48 PM   #1
Stoli
A-ganger
 
Join Date: Apr 2007
Posts: 74
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Default PDR Play Style Development

Play style of Progressive Degenerating Realism (PDR) to Increase Actual Realism.

As a player’s experience increases, realism restrictions can be decreased. Decreasing realism in order to Increase actual realism.

Say what? Let me explain…

Game Play Style:
Beginner / Starting new career = Full realism settings. – As an Ensign it’s your primary duty to learn and become proficient at the different stations of the boat.

Intermediate = As an Officer you have taken on more responsibilities and are allowed to use the Navigator to auto update the map. This allows you to focus your skills on the more strategic aspects of operating the boat. Intercept and Evade for example.

Master = You’re the Captain and thus allowed to use the Navigator and Weapons Officers assistance. As Captain of the boat you should be able to rely on the Officers under your command. What satisfaction is there handing out medals and promotions if you’re the one doing all the work?

Reasoning behind the PDR style:
Watching Das Boot and having read several Uboat books, the Captain often demands Navigation updates and Firing solutions from his officers. Being able to mirror this in the game only increases the realism and immersion factor. Pick your targets Number 1, Fire!!

Rules of the PDR style:
  • You must pre-define what milestones have to be reached before advancing to the next level of play. This includes being able to navigate, intercept and consistently manual plot a successful firing solution. Also you should include an actual rank increase during the game, tonnage sunk or a combination of the two. Either way the level advance has to be Earned or the whole style becomes mute.
  • You cannot ABUSE the Weapons Officer. If you are not proficient enough to get the boat into optimal firing position, why did you advance to this stage? Asking for a solution at targets over 1,000 meters or have extreme AOB, you are abusing the WO. If you want to take a shoot like that, plot it yourself “Oh Jedi of the manual targeting”.
  • This game play style only allows for the WO assistance and Auto-Map Updates, everything else is off, including event camera and the free camera.
I’ve come up with the PDR play style to help fill a void in the game. There is no existing aspect of the game that gives you the feel of starting from the bottom and working your way to becoming Captain of your own Boat. It’s just POOF – you’re the man, go out and sink some stuff. With this play style you at least have the feeling of being in command because you earned it.

**An additonal benifit is telling people you play PDR sytle instead of just saying your lazy.

Stoli
U-1, AM52
GWX, DiD, PDR
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