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Old 05-20-07, 11:32 AM   #15
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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Sorry, I didn't mean to make it appear that you were trying to make a super sub. The default game does that by default was what I was getting at, and I figured the slower sinking stuff would anly increase the effect. I get get clobbered by guns every time I duke it out on a surface, and survive.

As for my layers, when i moved to the new machine a couple days ago I turned my layers into a JSGME format, and with some tweaking it worked. When I do it, I will have to include the US planes mod, or people will have to use it since I swapped out the US planes back before I figured out to edit mods as mods. Doh!

Your slower reload time is a great start, I get in surface battles sometimes to test stuff, in "real" play I don't use the gun. None the less, the sub would still live if I ran away on the surface without shooting and the surface combatants hit me again and again, lol.

I think my point about there being so many combatants that measuring sinking rates vs RL is not accurate without some serious weighting though.
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