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Old 05-19-07, 07:49 AM   #715
Fishbait
Bilge Rat
 
Join Date: Oct 2005
Location: Rainy South East England
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Default SH4 Patch1.3

I was not going to purchase SH4 untill all the major bugs had been ironed out as SH3 became a superb game after all the fixes were released, but I like many people wanted to see what Ubisoft could do with the extra processing and graphics power available to more modern computers and yes I did also upgrade my graphics card after seeing the original specs.

I was severely disappointed by SH4, it was obviously a game that was released too quickly after too little testing. Yes. the graphics are fantastic and so much more has been added to the game - mission wise apart from the SH3 "go to an area and patrol for 24 hours" that can prove very challenging. Graphics and gameplay aside, the basics didn't work.

SH4 needs patch 1.3 and probably patch 1.4 as well (any patch created will normally highlight other bugs).

As it stands under 1.2 we can now consistently hit what we are aiming at (?) but too much seems still to be lacking.

The chronometer is the most important bug, it was also one of the most important instruments in the submarines, if this doesn't work, the game doesn't work.

My lookouts cannot seem to spot aircraft at all and have to rely on radar to pick them up (at 2-4,000 yards) leaving not enough time to dive to escape the highly accurate depth charges.

Early war (1940) Japanese convoy escorts have perfected the 1943-44 allied tactic of 3 destroyers attacking and 1 listening without needing any sort of learning curve as was present in SH3 and all those destroyers which aren't crewed by brain dead zombies seem to have perfect sonar capabilites, reacting to evasive measures even as they are making a depth charge run.

The maunual is lacking all those niceties that were present in the SH3 manual, what are the differences between the various American submarines, what is my maximum diving depth and how far can my torpedoes reach at what speeds?

I support the call for additional patches as needed as what is presently a mediocre game has the potential to be the best sub sim on the market.

Hats off to Ubisoft for what they have accomplished so far but please continue to support the game to a playable standard.
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Convoy Sighted Sir! . . . How many ships? How much Renown? How dumb are the Escorts?
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