Quote:
Originally Posted by dcb
Quote:
Originally Posted by robj250
One thing that is NOT modelled in SH3 or GWX is:
U-boats were was able to detect engine and cavitation noises of pursuer's propellers and the splashing of their depth charges.
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I think splashes are in SH3, and also GWX, as this looks like a hardcoded behavior. I often get from the SO the message "Depth charges in the water" and seconds after, I hear the explosions. About cavitation... I don't know, never heard.
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I don't know which sound GWX uses for the "Depth charges!" file. When I did my version of the 'Das Boot Sound Mod' I used their "Wasserbomben!" file, but I also did and alternate file for when I got tired of that one. I dumped the report, but made the spashes louder, so that's all I hear. It's pretty cool.