View Single Post
Old 05-17-07, 06:39 AM   #4
Galanti
Captain
 
Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
Default

What is also speculated is that many times the game will model a dud by prematurly detonating your fish a yard or two away from the hull. This will look like a solid hit, but using the event camera reveals no gaping hole in the hull. However, because the torpedo has a damage radius, you will still inflict some damage to the vessel, and it may seem to be a good hit.

I used five fish to sink a large freighter last night. No holes were evident, some fire and a slight list, but after five of these 'close misses' the seams must of opened up and her and she rolled over and sank.

Other times I'll hit with one, but it will completely impact the target, resulting in a gaping hole and immediate listing and slowdown. I've never seen a merchant of any size survive two shots like this.

My suggestion before early '43 is to always use the slow speed setting on the Mk14, and try for steep angle shots (ie signifcantly less than 90 degrees).
Galanti is offline   Reply With Quote