In the Crew_Cfg files, each crewman is assigned a voice number corresponding to the voice folders to allow for different voices.
Some voice types sound like Mickey Mouse and some sound like the Incredible Hulk. These voice types have been removed by GWX, leaving only the "reasonable" sounding voices for crewmen.
HOWEVER, you may still get a Mickey Mouse or Incredible Hulk voiced individual in-base after patrols etc. The recruits you pick up in-base to round out your crew... are hard coded... as are their voice assignments. The only way to (temporarily) change them is to do so in your save game files after you pick them up... Big hassle there for little return.
Voice playback among crew replacements are indeed different in-game.
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