Quote:
Originally Posted by Hawk66
Probably true. But perhaps a limited SDK would be possible. The limitation could be, that you cannot create new units but that you could enhance the existing ones and other areas, like AI, engine, mission editor and so on.
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Well we do have sort of an limited SDK already ... We can play around with the doctrines and the database, we have a powerful mission editor, we can tamper with the graphics and the sound to some extend (tho we dont have access to the engine itself). What we cant do is play around with the hardcoded AI, interfaces and all the stuff thats in the engine itself.
In other words we do have already a lot of possibilities to play around with the game, however only few of the community have taken the steps to work on those ... And aside from things in the game there is a lot of stuff relating to the game that could be done and again only a small number is actually doing something in those areas. For example comprehensive tutorials (yes we do have some, but some areas - especially the FFG are still pretty sparse), wider range of missions (you know there are more then just the sub platforms in the game ... the majority of missions still centers around the sub platforms). So, lots of possibilities, but whenever there is a call for stuff you see a lot of views on the relevant posts on the forum but zero answers.
But when somebody wants to petition SCS for new platforms, everybody jumps on the bandwagon and everything will be better - if SCS could just include a Tico, Burke, another sub, SSBN, whatever (fill in your favourite platform). Sure, its a lot easier to use stuff others made then put in some time yourself.
Btw. : Big thanks and kudos to all the modders, mission designers and everybody else in the community who try to enrich the game and our experience with it.
Cheers
OS