View Single Post
Old 05-13-07, 11:22 AM   #10
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,996
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by Beery
Quote:
Originally Posted by Kpt. Lehmann
Roughly one third of frontline U-boats were lost to enemy action on their first patrol.
Yeah, but roughly a third of all U-boats put to sea on their first patrol in the last year and a half of the war when putting to sea in a U-boat was suicide.
Even early in the war, mistakes cost u-boats and lives. If a man didn't make a mistake he survived. It also became easier for men to make mistakes as the war progressed.

The entire concept of whether or not the AI in any sim is "too tough" or "too weak" is subjective anyway... because no matter how it is set up... A player has to make a mistake to "die" and will "live" if he doesn't make a mistake.

We could debate/argue in circles using logic as well.

Doesn't mean we have to.

Its your thread showcasing your interpretations yet again. Take it wherever you please. One concept is as valid as any other as long as good intent is behind it.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote