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Old 05-12-07, 10:18 PM   #5
HEMISENT
Ace of the Deep
 
Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
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Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by TheBrauerHour
I read in the SH3Commander Documentation:

Quote:
Simulated equipment malfunctions plus damage caused by sabotage - by Hemisent.
Simulates the effect of equipment malfunctions plus damage caused by sabotage by randomly reducing default equipment specifications. Editable through 'Randomised events.cfg' located in your SH3 Commander\Cfg folder. Should you not wish to experience equipment malfunctions or sabotage, ensure that the "Model effects" option is not selected. This feature is turned OFF by default.
I like the idea of Sabotage being in the game. I was just wondering what is affected in the game exactly? Is there a list somewhere of what can go wrong? If it is indeed random, what have fellow Kaleuns experienced?

I know my attack Periscope was all blurry one time. But, what else is there?
http://www.subsim.com/radioroom/show...2&postcount=17

Engines - speed and fuel consumption
Batteries - range/endurance
Optical Scopes - time to clear vision
Flak Guns - reload times simulate jamming or misfires
Crash Depth - length of time to get under
Max Depth - crush depth
schnorkel - raise/lower times
Radar - drastically reduced range
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