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Old 05-12-07, 08:54 AM   #91
nikbear
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Join Date: Feb 2007
Location: Northampton,UK
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Quote:
Originally Posted by bigboywooly
I just D\L this to check
There is a folder missing which is why it doesnt enable through JSGME

C:\Program Files\Ubisoft\SilentHunterIII\MODS\CobaltsVIIC41

The next folder should be data then the Submarine and Textures folders

add your own data folder in then put the Submarine and Texture folders inside it and should work

So it reads

C:\Program Files\Ubisoft\SilentHunterIII\MODS\CobaltsVIIC41\d ata then Submarine and Texture
Right,I've followed that to the letter so hopefully it will work,thanks was wondering BBW what the new-ru-ships.V3.7z file is on your filefront page is,care to give a description? and how to use it,I'm interested.
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