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Old 05-11-07, 03:08 PM   #21
SirHendrik
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Join Date: May 2005
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Quote:
Originally Posted by U-Bones
Comment 1:
If the Overall Damage bar on the bottom is from the first line of listed damage, in the first section with the sub name and class, it is the Hull damage (proper). I would list it as hull damage rather than overall. Overall implies averaged or aggregate damage to me.

Comment 2:
I would prefer the actual damage amounts/percentages rather than the text damage classification. Many of these damage classification strings are pretty silly and out of place, with very arbitrary and nonsensical divisions or breakpoints.

Comment 3:
Very handy, especially if you implement the above. I have looked at a LOT of save files. This is much prettier than parsing with perl, even if it is less informative. I like the autoupdate idea a lot
1: Text is changed for 1.9.10
2: I don't display percent values, cause the are to precise and I didn't implement own messages to keep it compatible with other languages. The only idea is, to implement a configuration file with damage descriptions and read them instead of the sh4 damage descriptions. This can only be done by the redesign of the code - so I'll implement this in the rewritten version (waiting for 1.3 update ...)
3: nice to hear that!

... website down for a few minutes - patches on OS are running
... website up again

---- update:
1: 1.9.10 released
2: included with a dirty trick ;-)
3: still nice to hear that! *g*

Last edited by SirHendrik; 05-11-07 at 04:09 PM.
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