Thanks for the replies.
I did some torpedo tests in the 2nd tutorial on the stationary merchant ship.
I didnt notice any difference between contact and contact/influence. None of them exploded even if they were bare centimeters from scratching the keel of the merchant ship.
The only way I could get them to explode was by direct contact.
Now I dont know if maybe the sub or torpedoes are to old or something to work with a magnetic influence detonator, but if so, why even leave an option between contact and contact/influence?
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