Quote:
Originally Posted by Slizen
1. Huge European Liner
But where can I find one? Where is the best place to look and which year?
2. Radar not detecing aircrafts?
So, shouldnt an air search radar detect airplanes? 
Also, the radar seem to shut itself off all the time, which makes me miss all the contact reports.
3. Torpedos malfunctioning, even with the "dud torpedos" option off
The problem is that they went very close under the keel without exploding. And they were set on contact/influence.
How close do they have to be to detect the magnetic field of the ship?
But when the torpedo's smashed into the ship's hull they didnt explode, instead they just bounced of the ship's hull and started sinking to the oceanfloor...
4. Does the famous seabattles exist in the career?
I started a new career and changed the starting date so I would arrive at Midway around june 4, 1942.
I got a radio message about a battle taking place around Midway (as in, The Battle Of Midway), but I didnt see anything unusal around Midway. So my question is, does famoues battles exist in the career?
|
1. There is one in the small task-forces that are running "fast". Usually two boats being protected by 4 or 5 escorts, one will be a huge old or modern, and the other is a smaller boat of some sort. Rarely you can find singles. Look for the convoy runs just south of Japan. You want small task forces running "fast".
2. The problem is known. It is an assortment of bugs.
3. The dud torp setting affects torpedoes where everything else is correct, but the explosive or wiring is just bad. It also prevents premature detonations. You still have to worry about impact angles. If you hit too low on the keel, the torpedo may just bank off. As for mag-dets, you have to get within 2 meters of the hull to trigger it.
4. Yes, but not exactly. There is a huge glut of boats spawned in the area -- I find massive task forces and lots of small task forces. If you hit up one of the historical battles, you're bound to get contacts.