I think it's a pretty fair review since he seems to be reviewing from the perspective of somebody who is familiar with sims, maybe even sub sims, who is not a diehard Silent Hunter fan
Wolves of the Pacific had a chance to be a game that brought a lot of new blood into the subsim market.... it's really purty and just feels real... it also does an amazing job of giving you a personal stake in your sub and crew.
But it's a game that requires a fair bit of investment to really get into it... to even be marginally competent at it you need to have a good understanding of how subwarfare in WWII worked. Couldn't a more effective tutorial gone a long way in this? That's a fair point to penalize I think.
The interface... it works, but it doesn't strike me as very "newbie friendly"... it does most of the things that need to be done (though I needed to use a mod to get back in things like "range at this speed") but I'm not sure it's very easy to pick up. I find the 3D control access to be confusing and tempermental... a great way to let you feel like a real sub skipper in theory... but the execution falls pretty short I think.
I would say it's a pretty good, if short, review.
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