Quote:
Originally Posted by E.Hartmann
3. Game Play is increadiable!!! After 10 torps that merchant still set there and refused to go down. Ok I'll shot it with my gun. Humm? I'm out of bullets and torps.
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Some ships did take an incredible number of torpedoes...look at this thread.
http://www.subsim.com/radioroom/showthread.php?t=114285
Quote:
From "Silent Sea" by Harry Homewood:
"We've had reports from submarine Captains who tell us of hitting a tanker with as many as six torpedoes, hitting them in the sides of the hull. Those tankers are so compartmentalized that they can suck up a half-dozen torpedos at or below their waterlines."
Remarks from Admiral Christies staff.
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Hey but history doesn't matter eh?
Quote:
Originally Posted by E.Hartmann
4. Realism is fantastic. Late 1944 and my torps are all dudes. I thought they fixed that back in '42. Oh well the game is awesome. Oh they aren't dudes they jsut dont run the right depth and speed! oops sorry I should have known better thats a FEATURE not a bug. (Game still looks good!)
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All duds? First of all they were fixed towards the middle of 1943 NOT 1942...you really think there were NO dud torpedoes after that?
Quote:
Originally Posted by E.Hartmann
5. Down planes. I said lower teh dive planes! We did sir but its a glitch. Pretend they are down.
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Well don't save when submerged, it wasn't a good idea in SH3 either ... sadly some bugs from SH3 did not get fixed hence...
Quote:
Originally Posted by E.Hartmann
8. Dive Dive! We are about to be rammed! Its of sir, the DD will ram us and explode. Its a new feature.
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Happened in SH3 and should not have happened here.
Still why are you still playing the game then?