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Old 05-07-07, 05:59 PM   #13
Ducimus
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Ive already laid out the framework for scripting the primary objectives your given for the entire war already. What i havent done yet is mess with the acutal patrol objectives.

Now an objective is given a generic name. Say, "Honshu" for example. Theres several objectives associated with the ID handle of "Honshu". Photo, spy insertion, patrol, sink tonnage, etc. Making "honsu" a group of missions, randomly chosen by the game. The problem is the game more often the not, defaults on "patrol". Theres two ways you can increase the frequency of getting other missions besdies patrol. One is to alter the probabilty of getting other missions and decrease the probabilty of getting a "patrol" objective.

OR

Change the ID handle name. For instance, i could change the IDhandle from "Honshu" to "HonshuPHOTO" for all photo missions (thereby creating a group of photo missions randomly chosen by the game), and then, using the new ID handle, assign that mission type to any date of my choosing in the flotilla.upc

You can do the same for insertions, supply, guard, etc. Id be surpised if no one else is already working on this.
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