Between sub-nets and shallows, I would have thought that reefs were "modeled". They ain't?
I've always assumed the ease of port sneaks was just due to simulation contstraints of actors (ships and artillery lookouts) and artificial intelligence. There is the little issue of being able to (basically) sink moored ships with little repercussion, provided that you fire torps from as long range as possible.
Ships appear by magic in ports, just outside your detection range.
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